I have been teaching primary age children in Australia, UK and China for over 35 years. My resources are based on English and Maths themes. It is exciting to be at the cutting edge of creating resources when we have an instant source of prime feedback to test those resources. Our students! I hope that you and your students will find something useful in my large collection of resources
I have been teaching primary age children in Australia, UK and China for over 35 years. My resources are based on English and Maths themes. It is exciting to be at the cutting edge of creating resources when we have an instant source of prime feedback to test those resources. Our students! I hope that you and your students will find something useful in my large collection of resources
Microsoft Excel required
Dice and counters required
Suitable KS1/2
2 Files - 12 and 24 hour boards
New set of numbers every time the file is opened
Go around the board multiple times to vary the length of a game.
Throw the dice and land on a square with your counter. Round the time to the nearest hour. (or half hour or quarter of an hour for variation.)
Write the answer on your score card. Be the first to cross the finish line. Add up your times. The highest score wins!
Score card included
Enlarge A4 printout to A3 for best results
Hours of fun learning for all your students
Aimed at KS1
3 separate games - 1.) Numbers between 1 and 50 2.) Numbers between 50 and 100. 3.) Numbers between 1 and 100.
2x A4 horizontal playing boards joined together - 76 squares altogether
Every time the file is opened a new set of random numbers is generated.
Use this feature to print out multiple game boards. You even have the facility of mixing and matching.
Specific details about the game are supplied in the “Preparation” and “How to Play the Game” documents.
A really straight forward ODD and EVEN numbers game.
Players are either ODD numbers or EVEN numbers. The challenge is to navigate the numbers pathway safely and be the first to land on the finishing square.
Microsoft Excel, dice and counters required
A new set of questions every time the file is opened - unlimited game boards
Suitable for KS1
3 Game files
1.) Single digit add single digit
2.) Two digits between 10 and 20 subtract single digit
3.) Two digits up to 100 add or subtract a single digit.
The playing board consists of 2x A4 landscape pieces of paper (join them together) for a total of 74 playing squares
Enlarge to A3 for best results. Print, stick onto card and laminate
Roll the dice, move the required number of squares and if the answer is correct, wait on that square until your next go.
If the answer is incorrect, go back to the nearest Waiting Square
Land on a Yellow square and if the answer is correct, move forward 2 spaces
Land on a Green square and have another throw
Land on a Collect a Life Card square (cards provided, b&W or colour) and use this card to stay on the square if the answer is wrong
Be the first to reach the finish to be declared the winner
Print for the students to take home and play with mum and dad
A great resource that can be used at any time
Microsoft Excel required
New set of random numbers each time the file is opened
Practice up to 6 times table
Calculate the total number of runs scored by each player for the two teams - two innings each
Type in your questions before you print the four sheets e.g. Who scored the most number of runs? Who scored the most number of 4’s?
Type in your own players names instead of using the default names before you print the sheets
An uncomplicated but valuable worksheet for practicing the 1,2,3,4,5 and 6 times table
Suitable for KS1
The 12 days of Xmas Telling the Time
Draw in the hands of the clockfaces to show the correct time an event started and ended - see cover image
Time is increased by either 15, 30, 45 or 60 minutes
Each time event represents one if the 12 days of Xmas
2 activities on each A4 landscape page
A very visual Time skills resource that is ideal as a lesson starter
Printouts make an interesting and colourful wall display too.
Microsoft Excel required
A new set of random numbers every time the file is opened
20 questions on each A4 page
Practice Times Table skills
Ideal as a lesson starter or 5 minute homework
Suitable for KS 1
Straightforward questions and an introduction to Column Charts
Ideal as a 10 minute lesson starter, or used for homework consolidation.
5 files - Time Spent on Homework (cover image), Fishing, Scavanger Hunt, Library Book Reading and Cake Making
10 questions for each chart
A handy and valuable resource
Microsoft Excel required
A new set of numbers every time the file is opened
Consolidate Place Value and Addition knowledge
Useful lesson starter and extension activity
Microsoft Excel, dice and counters required
A new set of questions every time the file is opened
3 separate games: 2, 5 and 10 TIMES TABLE
The playing board consists of 2x A4 landscape pieces of paper (join them together) for a total of 74 playing squares
Enlarge to A3 for best results, stick onto card and laminate
Roll the dice, move the required number of squares and if the answer is correct, remain on that square until the next go
If the answer is incorrect, go back to the nearest Waiting Square
Land on a Yellow square and if the answer is correct, move forward 2 spaces
Land on a Green square and have another throw
Land on a Collect a Life Card square (cards provided choice of b&w or colour) and use this card to stay on the square if the answer is wrong
Be the first to reach the finish to be declared the winner
A fun and stimulating resource to practice and remember times table skills
REMEMBER - REGULAR REVISION REALLY REGISTERS
Microsoft Excel required
A new set of random numbers every time the file is opened.
Unlimited number of worksheets
8 files, 100 questions on each A4 page
20 questions on each day of the week, Monday to Friday
Addition: Random single digit plus random single digit e.g. 3 + 7
Random number between 10-20 + single digit e.g. 14+8
Random single digit + random double digit e.g 7 + 13
Random single digit + random double digit between 10 and 99 e.g. 8+76
Random double digit between 10 and 99 + random single digit e.g. 39 + 8
Subtraction: Random double digit between 10 and 99 - single digit e.g. 82-9
Multiplication: Randon number between 2 and 12 x random number between 2 and 12. e.g. 9X5
Combination: A mixture of Addition, Subtraction and Multiplication for each day of the week.
Really effective as a warm up exercise either as a photocopiable worksheet or IWB exercise. Pupils can keep a score of achievement at the bottom of the page.
Also effective as a booster for those that find number bonds challenging.